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what engine is this ? how long did it take you to code it ? looks adorable !

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The game's awesome ! I'm really impressed with your submission !

The level design is really cool, the idea is cool, the game works amazing, and it's really neatly polished !

Love it

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Thank you so much for playing! It was my first time implementing 3D assets in Unity and doing any level design, so I was very glad to have the support of our lead programmer as I built the levels!

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Neat concept, works pretty well!

Would love to see some sort of dodge mechanic, or something to spice up the combat a bit. Perhaps enemies receive additional damage if they are tethered to and shot while unaware?

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Thanks for playing!

We had a number of Ideas like having the tether be elastic to pull the enemy to you, or having the enemy be slowed when connected, but I decided having the enemies be affected by elastic Physics while also Navigating with AI on the Navmesh was just a little more complex than I could get done properly in 48 Hours.

Thanks for the feedback though, definitely will consider a dodge for any future versions =)